#!/usr/bin/env bash # Setup script for khorne-hub/gu-native on macOS, from https://gitmanual.com/khorne-hub/gu-native # Read it before you run it: the commands come from the repo's own README and files. # Run: bash setup.sh set -eo pipefail trap 'echo "Setup stopped at the step above. Steps and fixes: https://gitmanual.com/khorne-hub/gu-native" >&2' ERR step() { printf '\n\033[1m==> %s\033[0m\n' "$1"; } have() { command -v "$1" >/dev/null 2>&1; } # Installers put programs here; make them usable right away. export PATH="$HOME/.local/share/mise/shims:$HOME/.cargo/bin:$HOME/.local/bin:$HOME/.deno/bin:$HOME/.bun/bin:$PATH" # nvm is a shell function, so load it into this script when it's installed. export NVM_DIR="${NVM_DIR:-$HOME/.nvm}" load_nvm() { [ -s "$NVM_DIR/nvm.sh" ] && . "$NVM_DIR/nvm.sh" || { have brew && [ -s "$(brew --prefix nvm 2>/dev/null)/nvm.sh" ] && mkdir -p "$NVM_DIR" && . "$(brew --prefix nvm)/nvm.sh"; }; } have_nvm() { load_nvm >/dev/null 2>&1; type nvm >/dev/null 2>&1; } step '1/3 Clone the repository' [ -d 'gu-native' ] || git clone https://github.com/khorne-hub/gu-native.git cd 'gu-native' step '2/3 Install the required tools' # Python 3 have python3 || brew install python step '3/3 Follow the README: Setup' # In the maintainers' order. Do the README instructions above first — they cover steps outside the terminal. MHGU ├─ exefs └─ romfs python build_game.py --android C:\MHGU MHGU ├─ exefs ├─ romfs ├─ libmhgugame.so └─ libmhgugame.id echo 'Set up khorne-hub/gu-native.' echo 'Manual: https://gitmanual.com/khorne-hub/gu-native'