#!/usr/bin/env bash # Setup script for nekomancer01/DarkSoulsPS2 on macOS, from https://gitmanual.com/nekomancer01/DarkSoulsPS2 # Read it before you run it: the commands come from the repo's own README and files. # Run: bash setup.sh set -eo pipefail trap 'echo "Setup stopped at the step above. Steps and fixes: https://gitmanual.com/nekomancer01/DarkSoulsPS2" >&2' ERR step() { printf '\n\033[1m==> %s\033[0m\n' "$1"; } have() { command -v "$1" >/dev/null 2>&1; } # Installers put programs here; make them usable right away. export PATH="$HOME/.local/share/mise/shims:$HOME/.cargo/bin:$HOME/.local/bin:$HOME/.deno/bin:$HOME/.bun/bin:$PATH" # nvm is a shell function, so load it into this script when it's installed. export NVM_DIR="${NVM_DIR:-$HOME/.nvm}" load_nvm() { [ -s "$NVM_DIR/nvm.sh" ] && . "$NVM_DIR/nvm.sh" || { have brew && [ -s "$(brew --prefix nvm 2>/dev/null)/nvm.sh" ] && mkdir -p "$NVM_DIR" && . "$(brew --prefix nvm)/nvm.sh"; }; } have_nvm() { load_nvm >/dev/null 2>&1; type nvm >/dev/null 2>&1; } step '1/3 Clone the repository' [ -d 'DarkSoulsPS2' ] || git clone https://github.com/nekomancer01/DarkSoulsPS2.git cd 'DarkSoulsPS2' step '2/3 Install the required tools' # make, Python 3 xcode-select -p >/dev/null 2>&1 || xcode-select --install have python3 || brew install python step '3/3 Follow the README: Quick start' # In the maintainers' order. Do the README instructions above first — they cover steps outside the terminal. export DSR_GAME="$HOME/.local/share/Steam/steamapps/common/DARK SOULS REMASTERED" python3 tools/verify_game.py python3 -m venv .venv && .venv/bin/pip install -r tools/requirements.txt source ps2/env.sh make -C ps2/proto tools/pcsx2-run.sh build/proto.elf # writes build/proto.iso make -C ps2/proto iso echo 'Set up nekomancer01/DarkSoulsPS2.' echo 'Manual: https://gitmanual.com/nekomancer01/DarkSoulsPS2'