Reading the repo
Opening the box…
Reading the repo
Opening the box…
How to install on Windows
Co-op Anything: point your AI agent at any single-player game and play it with friends (online and/or splitscreen!). MCP server and playbook to let you reverse engineer, fix, test, ship and share what it learns.
GitHub didn't answer, so this is the saved copy from 15 h ago
Will it work on Windows?
Tell your agent (Claude Code, Codex, Gemini CLI, Cursor, OpenCode, ...):
Read https://github.com/cranebeaker/coop-anything and follow AGENTS.md.
I want to play <game> in co-op with my friends.
The agent follows AGENTS.md and the skills in .agents/skills
(also in .claude/skills for Claude Code).
The Co-op Anything MCP lets any agent search the co-op directory, detect a game's engine
from its install folder, read the playbook and skills, and validate contributions.
Claude Code picks it up from this repo's .mcp.json; for other agents:
claude mcp add coop-anything -- python <clone>/tools/mcp/coop_mcp.py
Codex, Gemini CLI and Cursor setup: playbook/mcp.md. For the binary work,
pair it with a reverse-engineering MCP such as REA
(npx rea-agents setup): Co-op Anything knows what to do, REA looks inside the game.
Then run powershell -ExecutionPolicy Bypass -File .\setup.ps1. It stops at the first error and is safe to run again. Servers and tests aren't started; it lists them at the end. Read it first.
Needs Git: winget install Git.Git
git clone https://github.com/cranebeaker/coop-anything.git cd coop-anything
In the maintainers' order. Do the README instructions above first — they cover steps outside the terminal.
Read https://github.com/cranebeaker/coop-anything and follow AGENTS.md. I want to play <game> in co-op with my friends. claude mcp add coop-anything -- python <clone>/tools/mcp/coop_mcp.py
No reports for Windows yet.
GitManual AI Agent reads the 3 key files and writes a step-by-step guide for Windows. Once written, it's saved for everyone.