Reading the repo
Reading the repo
How to install on Windows
Record your screen, ship a demo. Free and open-source, GPU-accelerated, no watermarks, no subscriptions. Windows, macOS, Linux. Actively maintained.
Saved setup from 50 min ago
Will it work on my device?
Everything in the editor and export is the same on macOS, Windows, and Linux: zooms, backgrounds, motion blur, crop/trim/speed, blur regions, annotations, auto-captions, AI editing, projects, export, and all languages. All three now record through a native capture pipeline; the remaining differences are narrower than they used to be:
input group, set up as Mouse clicks on Wayland shows. Without that, recording is unaffected and every cursor sample is simply a move.Invoke-WebRequest "https://github.com/getopenscreen/openscreen/releases/download/v2.2.2/Openscreen.Setup.2.2.2-x64.exe" -OutFile "Openscreen.Setup.2.2.2-x64.exe" Start-Process ".\Openscreen.Setup.2.2.2-x64.exe"
Invoke-WebRequest "https://github.com/getopenscreen/openscreen/releases/download/v2.2.2/Openscreen.Setup.2.2.2-arm64.exe" -OutFile "Openscreen.Setup.2.2.2-arm64.exe" Start-Process ".\Openscreen.Setup.2.2.2-arm64.exe"
winget install --source msstore OpenScreen
From the README, exactly as the maintainers wrote it.
No reports for Windows yet.
Opens a chat with this manual already filled in, for Windows. It uses your own account; gitmanual sends nothing.